User talk:Xiahou Ba, The Nasty Warrior

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(Redirected from User talk:Ray Trace)
92px-Xiahou_Ba_-_Face_1A_%28DW7%29.png I respond to messages in my talk page. Check back your contributions for updates for the removal of (current) to my talk page if you leave a message here.
O4Qd4STs.jpg All messages regarding friend requests will be ignored. Wario portraits when the character is in last position in Mario Party: Star Rush
Siege_Spear_-_4th_Weapon_%28DW8%29.png I'm mostly active discussing things among staff at Discord due to the nature of my job but I will try pitch in every now and then.
The Messages Wario Apparently Ate
  1. Baby Luigi eats Wario for the first time.
  2. Wario is Disturbing
  3. Mario, Baby Luigi, Wario, Red Shells, and SAMUS
  4. Screw this, this is a screwed up a talk page.
  5. Please let this be a normal Mario Kart. With Wario? NO WAY. Aaaaaaaooowwww.
  6. Wario Land: Super Wario Land 0. Buy 1, get 1 FREE!
  7. Wario's Stupid Pancakes
  8. Routine stuff other than an occasional Wario attack
  9. An archive I was too lazy to archive earlier
  10. FINALLY AUTOPATROLLED
  11. Another slow archive
  12. The time period where I learned how to make ragdolls and Source Filmmaker movies.
  13. An archive where I did things.
  14. The last moments of Walkazo...
  15. The 3DS loses menuhax and I'm like :[
  16. 2016 is crap 2017 is better but I also made Smash mods involving many Baby Luigis.
  17. Had a large bout of inactivity here. Last archive with the name "Baby Luigi".
  18. I became Ray Trace. I became a patroller. I became a sysop. I officially became a mail carrier too.
eV6K2Il.gif Questions

I'm typically move active in the MarioWiki Discord than I am here, due to the nature of my job. Typically, when I don't respond to messages on my talk page, it's not because I'm ignoring you, it's because there's too much going on that I simply forget to respond. Most times when I get bursts of activity is during my limited free time after work, or random days off in the week and Sundays. I'll try to indicate I read your message by thanking your edits to my talk page.

QcmSGsD.gif Policy on projects

I don't mind if you help participate in any my projects without contacting me first as long as you're not actively edit-sniping me as I write articles or add uploaded images to tables as I'm uploading them, because this creates edit conflicts and makes it even harder for me to save edits on articles I'm working on. However, it's generally still polite to ask first if it's ok to assist in my projects. The answer will be yes unless otherwise stated. I just don't want anyone edit-snipe police for me should someone else create articles out of red links that I was planning to create or create tables of items that I was about to create. Any help is very appreciated.

scbECZP.gif Rules
  1. Please leave all new comments on the bottom of this page, or click that "+" sign for a new header.
  2. Please sign your comments with {{User|Username}} or ~~~~. Don't make me and others go through the hassle of using the {{unsigned|Usernamed}} template for you.
  3. Please type your best English here. Typing like a semi-literate boob will make me treat you like a semi-literate boob.
  4. I strongly encourage you to read these pages before you ask me (or others) help with Wiki syntax, but I'll most likely help with your problems anyway.
  5. Please take care and remember to be courteous when discussing matters, especially on those that we disagree with.
  6. I do not take any requests of any sort. I'm far too busy to please everyone, and while I do have an attitude that wants to please everyone, it's not feasible to do so. This especially includes friend requests.

BabyLuigiFire.pngXiahou Ba(the Nasty Warrior) 01:10, 13 March 2018 (EDT) Sorry for my seriousness. Now...please click here to create a new header!

Baby Mario and Baby Luigi from Mario Kart Arcade GP 2
Contact Information

Did you... just archive without moving your page

I'm just going to punish you with a bunch of Wario spam Wario in the intro to Mario Party.Wario in the intro to Mario Party.Wario in the intro to Mario Party.Wario in the intro to Mario Party.Wario in the intro to Mario Party.Wario in the intro to Mario Party.Wario in the intro to Mario Party.Wario in the intro to Mario Party.

Now until you archive AGAIN, everyone who accesses this talk page has to scroll through this junk!

Artwork of Wario saying "Exclusive HOT PICS!" from the official WarioWare, Inc. website
"Starring Wario!"'s banner from Dance Dance Revolution: Mario Mix
Wario in Staff credits from Mario Party: Star Rush

Sincerely, Character icon from Mario & Sonic at the Olympic GamesWario's name from Mario Kart Arcade GP 2Have a rotten day (and marry me)! 19:09, January 12, 2025 (EST)
This message is NOT brought to you by ®MarioMart, which is a registered trademark. ©2025

Oh god WHY WHY did you do this to me??? BabyLuigiFire.pngXiahou Ba(the Nasty Warrior) 20:00, January 12, 2025 (EST)

English (United Kingdom) language for certain games on Switch

Hey. I just came here after seeing one of PaperSplash's edits. In their edit they said that even though the English script for Princess Peach: Showtime! is just the same one it’s put on separate en_US and en_GB language files in different folders, so English (United Kingdom) was added but I removed it after. Eventually I thought of readding it but with a note somewhere. The only problem is I couldn’t put a note after “en_gb=y” explaining that. I tried what I could, but the note still wouldn’t show up. How should I add that note? CarlosYoshiBoi (talk) 19:35, February 4, 2025 (PST)

Regarding sprites and all that

I apologize if I come off as... dogmatic or anything in regards to my opinions on sprites and borders and all that. I do want to say, however, that I get a visceral feeling of revulsion when I see them cropped like that, not unlike what some people might get from trypophobia or something like that. It sounds really silly and I wish I didn't have that, but that tends to impair my judgement a bit after I see it. Again, I'm sorry, but I wanted to explain where that behavior comes from, and I'll try to keep my reactions under control from now on. Doc von Schmeltwick (talk) 09:23, February 10, 2025 (EST)

Obnoxiously flashy sprite palette cycles and how to deal with them

I've come up with a plan. The most "common" flash palette will be uploaded after being slowed down by a factor of 4, which will be noted in a description. To account for all of them, a separate image will be linked to from the description that displays a completely static chart showing all the possible palette combinations and explains the "accurate" speed and frame order. This will avoid eye strain/epilepsy issues and gallery bloat while also avoiding missing information (as I find palette cycles to be another interesting not-quite-behind-the-scenes detail about how the game works on a visual level; besides, we need to point out how one of the SMAS SMB3 invincibility flashes looks suspiciously like Wario with red shoes). Of course, this'd all be avoided if 80s Nintendo hadn't been so flash-happy, but that's what we have. By the way, one of the White Block images already existed, and three are linked on the White Block page itself for the purpose of a comparison. I'd request at least the first of them, but ideally all three be restored, with the previously mentioned slowdown implemented. By the way, what about Missile Bill and ones like them, which do flash, but only between about two visible colors, making them less problematic in that respect? I'm curious of your thoughts on that. Thank you for the concern (and for cutting down the work-load/potential eye issues for myself, lol). Doc von Schmeltwick (talk) 12:01, March 6, 2025 (EST)

Yeah your suggestion is a better solution than uploading all variations of the images at once, I understand why you did what you did and why you felt it was necessary to document them. I had to do what I did because multiple people did complain about how viewing the images caused discomfort so I had to quickly step in to stop it (there's a reason I slowed down the animation of both Whirly Fly Guy sprites). The Bull's Eye Bill did see complaints, including from my sister, so I do suggest also making it just a bit easier on the eyes. I personally don't have as much issue as the flashing blocks but I could see why they wouldn't like it. BTW could you link which ones I deleted, I can restore them for you if that's what you'd want. BabyLuigiFire.pngXiahou Ba(the Nasty Warrior) 11:37, March 7, 2025 (EST)
These were the three: Held by playerHeld by Buster BeetleThrown. That Buster Beetle one is the worst because it's 1 frame-per-second in-game, and unlike, say, the opponent cars in Famicom Grand Prix: F1 Race which keep a consistent "black and white go here" system to them to make them blend into another color (ie, red and blue for purple), it also has outline flashes. I've made another chart for the Bills (and everything else that flashes multiple color combinations as well), so I'll be fine with deleting the non-red ones, though them and Bob-ombs don't flash as badly since they only use two shades. I'd assumed beforehand this might have been better than that Whirly Fly Guy since what made that one extra awful was being eight frames covering the whole thing (including multiple outline flashes) and having the propeller animation on top of it, but yes, in practice, uploading 54 flashy block images was a bad idea on my part and I spent yesterday feeling a little dizzy in the head. Doc von Schmeltwick (talk) 13:04, March 7, 2025 (EST)

Did you know that you first appeared in a manga, not in Yoshi's Island?

It's true! -- KOOPA CON CARNE 17:23, March 29, 2025 (EDT)

That's just another nail in the coffin for that terrible game. 🙄 Mario It's me, Mario! (Talk / Stalk) 22:14, April 15, 2025 (EDT)

Tiles

While I definitely understand where you're coming from, the main issue that led me to upload all those in the first place is that our wiki generally tries to be thorough when uploading "pre-release and unused" assets. And, in my opinion at least, it makes the most sense that if we are to upload a large amount of unused assets, we should be just as thorough with the ones players are actually gonna see. So I see no real reason this An unused graphic from Super Mario Bros. 3, depicting alternate horizontal tiles for Ludwig's windows. This is included in the VRAM for "airship" stages. should be OK while this A window on the tile layer in Super Mario Bros. 3, as seen in an airship stage. should not be. If there is a reason, I'm happy to hear it. (On another note, I have some plans for the future for more in-depth coverage of visual differences between the NES and SNES/GBA games beyond just "graphics are better lol" so that's another reason I thought it might be a worthwhile endeavor.) Doc von Schmeltwick (talk) 23:48, May 3, 2025 (EDT)

Hi, I understand what you're trying to do here, but to me, it makes more sense that unused assets should be covered as those aren't gleaned from just playing the game or by looking at screenshots; they're a part of a game's history. I can see where they can be used to illustrate differences between tiles from prior versions to the final one but I think we should keep those graphics off the gallery as it serves to pad it with irrelevant information. BabyLuigiFire.pngXiahou Ba(the Nasty Warrior) 14:54, May 5, 2025 (EDT)